jueves, 13 de enero de 2011

Averno


“Mi corazón llora mi amarga tristeza que deja rotos mis recuerdos de felicidad que han quedado marchitados en el tiempo. Ho Tristeza eterna tristeza deja que muera.”
Anónimo

Mas prisiones de las imaginadas, aquellas prisiones que te quitan los recuerdos alegres y felices, aquellas que entre mas asciendes en lugar de estar mas cerca del cielo, te encuentras mas profundamente en el averno, te sumerges en un infierno, la entrada al i...nframundo, en un tierra que los vivos invaden, pero que esta condenada a ser una tierra de muertos, asciendes hasta encontrar el trono del antiguo brujo, la forja, y a cada paso, vas marcando mas tu destino; el sitio donde no se acercan los pájaros, el sitio donde habitan el frió, la desesperación y la putrefacción, se hace insoportable la presencia del dolor de una delgada muerte llena de tristeza o ira, podemos evitar la tristeza que nos embarga o terminar sumergidos en el antaño de su propia esencia, se muere cuando no se desea mas la vida, La tristeza te hace tan pesado que te hundes, esa presencia llama a todos los momentos tristes que pasaron, si ellos pueden se alimentan de alguien tanto que lo reducen a algo como ellos mismos... algo desalmado y perverso.

Informacion adicional 3155250792, masteroflabirynth@gmail.com, http://keepersblackfeather.blogspot.com/

sábado, 8 de enero de 2011

Clases de personajes

Estas son las clases mas comunes, que se encuentran en Ravenloft con su correspondiente descripción.

Character Classes
All AD&D game characters, including those found in RAVENLOFT campaigns, are divided into four groups. These are warriors, wizards, priests, and rogues.
In addition, an assortment of classes are available to each of these basic groups. For example, warrior characters can choose to be fighters, rangers, or avengers. In order to qualify for some classes, certain racial and ability score requirements must be met.
Certain classes available in other lands, like the gladiators of Athas or the paladins of Toril, are not native to the Demiplane of Dread. This is not to say that such folk are not encountered in Ravenloft, only that they must come into the campaign via the actions of the Mists or some other macabre agent.

Overview
In order to make the task of character generation easier, capsule descriptions of various groups and classes are presented below. Far more detailed entries on each of these professions follow.

Warriors
Warriors are the fighting men and women of the Demiplane. They have trained themselves in the arts of war and can hold their own against the creatures of the night by means of sword and shield.
Fighters
This class of character includes all manner of general fighting men, from members of the town watch and huntsmen to elite mercenaries and knights. A warrior character who does not fall into any other class is considered a fighter.
Rangers
Rangers are warriors with strong ties to nature and the wilderness. Members of this class include barbarians, woodsmen, huntsmen, scouts, and explorers.
Avengers
Warriors of this type are driven by a need to exact vengeance for some great wrong done to them, their families, or their people. They are stern and often bitter people who train in battle for the day when they will come face to face with an ultimate enemy. They have accepted death as the probable outcome of their quest and show little fear in the face of even the greatest danger.
 

Wizards
Characters of this group skillfully practice the arcane arts. They can weave a great variety of spells, and their superior intelligence makes them valuable additions to any group of stalwart adventurers.
Mages
Mages are the most commonly encountered type of wizard characters. They have a general knowledge of magic and its applications that makes them valuable in almost any situation.
Specialists
Specialist wizards focus their studies on a single type of magic. Examples of these spellcasters include illusionists, who deal in images and phantasms, and necromancers, who master the dark magic of the dead and undead.
Elementalists
The elementalist is a type of specialist wizard who uses the natural forces of the universe to achieve certain effects. These forces are broken down into four different elements or schools: air, earth, fire, and water.
Arcanists
The arcanist is a class of wizard found only on the Demiplane of Dread. These spellcasters are divided into one of three types, based upon the nature of their magic. They range from the white arcanist, who uses his magic only for good and healing, to the black arcanist, who draws upon the darkest of powers to spread death and suffering.

Priests
This group is made up of holy men and women who seek to spread the beliefs of their chosen deity to the rest of the world. Because of their faith and devotion, priests work spells in a manner similar to that employed by wizards.
Clerics
Clerics are holy men who labor for causes that they believe will benefit the causes of their faith. They are the most commonly encountered type of priest on the Demiplane of Dread.
Anchorites
Anchorites are religious hermits found only on the Demiplane of Dread. They draw their powers from the land itself and, with the exception of the Vistani, are probably the people most aware of the true nature of Ravenloft and its dark mysteries.

Rogues
Rogues are perhaps the most diverse type of character found in the AD&D game or RAVENLOFT campaign setting. They range from noble sorts who, as they say, "steal from the rich and give to the poor," to vile assassins who profit from the deaths of important personages. Scouts, burglars, spies, and swashbucklers all fall into this category. Rogues are skilled at picking locks, hiding in shadows, and other aspects of stealth and slyness.
Thieves
The most common type of rogue character is the thief. These individuals commonly make their living by helping themselves to things that do not belong to them. Sometimes, greed and avarice motivate them. Most player characters, however, behave somewhat more nobly than that.
Gypsies
While the most famous folks of this sort in Ravenloft are the Vistani, they are certainly not the only wanderers who might be called gypsies. Scattered tribes of men and women live the nomadic life of the gypsy, although they do not share the wondrous powers of the Vistani. Of course, they are often every bit as persecuted as the wanderers of the Mist they emulate.

Psionicists
This optional character class uses the powers of the mind to accomplish great things. Not only can psionicists read the thoughts of others, but they can also divine the future, move objects by their will alone, and more.

Introducción


Bueno, empezare entonces a escribir un poco y dar información acerca, de los diferentes personajes nativos de Ravenloft en esta sección del blog, para de esta forma, dar a conocer los aspectos mas relevantes necesarios y vitales, para la creación y manejo de un personaje nativo de Ravenloft, espero les guste, y me dejan cualquier comentario acerca de temas que crean necesarios hablar.

Los dejo con la introducción, de este tema tomado de Domains of Dread. 



jueves, 6 de enero de 2011

Esquemas Retorcidos

"Cada partida es una anticipación de la muerte y cada encuentro una anticipación de la resurrección".
Arthur Schopenhauer

Sensación que despierta, el retornar de aquello que se creía completamente perdido, un fulgor en la penumbra, un nuevo camino y hay muchos destinos, se manifiesta una dualidad básica, una delgada línea y una decisión por tomar, a veces aunque hay mil caminos solo hay uno que nos hace bien, hay quien demarca el camino, un elegido entre muchos, aquel para el que, el presente es vivido, es capaz de esclarecer lo pasado, y adivinar el futuro, de revelar lo oculto pero manifiesto, un final de los tiempos.
Intenciones macabras se tejen bajo la lógica torcida y un deseo reprimido por cumplir, que es verdaderamente real y que no, el presente contradice al futuro pues aun no es su tiempo, y hay cosas que están mas allá de la realidad, hay sellos que han sido rotos, y otros que faltan por romper a veces los deseos mas lejanos son aquellos que nos acompañan en la proximidad mas intima.

Informacion adicional 3155250792, masteroflabirynth@gmail.com, http://keepersblackfeather.blogspot.com/